8/2/2023 0 Comments Sn95 mustang beamng![]() ![]() PM me if interested, ignore me if not lol)Ĥ. (Quad-shock, or otherwise EDIT: I forgot the v6 cars were a 7.5", but they were still a 4-link live-axle ) ( Also doesn't have enough/correct final drive ratios) (I've fixed this lol) (I would be happy to build the Jbeams for all the suspension stuff that I want, and give them to you, BUT it won't be fast because I'm not the greatest Jbeammer AND I don't have a ton of free-time. The IRS is also fine for now, but it's not super close to the real Cobra IRS, AND all the other SN-95ers (Except the Terminator-Cobra, and post-2000 GT Convertible) use the 4-link 8.8" live-axle. The MacPherson strut front end is close enough for now, but I'd like to see it made closer to reality in the future. They work great as placeholders, but neither is super close to the real car. The suspensions are a bit annoying to me. The deformation on the nose of the car (anything foward of the windshield) seems a little odd, or stretchy, for lack of a better term. It stays attached to something in the engine bay instead of going with its hood-brothers, causing the hood to "inflate".Ģ. First off, I think Big_Smokes' hood problem is caused by the node " h6". (Most of which are purely my opinion, but some it really does need)ġ. I love this mod as a stepping-stone to something great, but it needs some things.
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